Final Fantasy X & Final Fanatsy X-2
 
Final Fantasy X Story:
Spira was home to highly developed civilizations until 1000 years ago, when Sin first appeared. Sin is a tresspasser, a scourge upon the land. It falls only to rise again, bringing chaos and destruction to Spira's technological advances.
A group of travellers from different tribes and walks of life will set aside their own beliefs to save their crying world. Together they will guard a young Summoner determined to defeat Sin at all costs.
The party journeys to the very ends of the world, visiting temples and bonding with Aeons. As the Summoner gains new strengths, she prepares to recieve her 'Last Summoning', the only power that can defeat Sin and save the world.
Final Fantasy X-2 Story:
Spira. Once upon a time it was a world of prosperity, sustained by an advanced civilization of machina. Then, one thousand years ago, Sin came. This immortal menace brought perennial destruction to the land and slowed advances to civilization. The teachings of Yevon offered solace to Spira’s terrified people, but also forbade the use of machina. Still, most people were willing to sacrifice progress for a sense of security, and civilization eventually came to a standstill. Summoners emerged as Spira’s only hope. They alone were able to stop Sin—if only for a little while. On the day she becomes a summoner, Yuna, a girl of seventeen, meets him. The young man claims to have come from Zanarkand, though that city was supposedly destroyed a thousand years earlier. Hearing his claim, Yuna knows this is no chance encounter. Her father, Braska, was a summoner before her. Jecht, a man who served as his guardian, also claimed to have come from Zanarkand. The next day, Yuna and her own guardians—Kimahri, Wakka, and Lulu—set out on a journey to defeat Sin. He comes along, too, and before long he becomes one of Yuna’s guardians. Others join them: a man named Auron who guarded Braska and an Al Bhed girl named Rikku. The pilgrimage continues. Yuna and her entourage witness much. Operation Mi’ihen is launched in an attempt to stop Sin with machina, but it fails. Seymour Guado, a maester of Yevon, reveals machinations of his own. Finally, Yuna and company arrive at their destination, the sacred ruins of Zanarkand. It is here that they were to learn the one and only way to defeat Sin: the Final Summoning. But Yuna learns something entirely different. Sin cannot be truly destroyed using the Final Summoning. Not now, not ever. Rikku’s father, Cid, takes Yuna and her friends aboard his airship. They begin a new journey, this time in search of another way to destroy Sin. After uncovering the truths and fallacies behind Sin and the teachings of Yevon, they finally succeed in vanquishing Sin. However, that victory meant he would vanish. A heavy price is paid, but Spira finds peace and freedom from the terror of Sin at last. Filled with the many memories of her journey, Yuna speaks to the people of Spira:“The people and the friends we have lost, or the dreams that have faded... Never forget them.” Two years have passed since Sin was destroyed. Since defeating Sin and becoming high summoner, Yuna has lived on her childhood home of Besaid Island, and the predictable days pass by one after another. Isn’t this simple happiness what she always wanted? Still, Yuna senses something is missing... Then, one day, her former guardian Rikku comes to Besaid and shows Yuna a movie sphere. The recording is of him. Or is it? Yuna can’t tell whether it’s him or just someone who looks like him. “Let’s go look for more clues!” The voice is Rikku’s. If it is him, Yuna might be able to see him one more time. If not, Yuna will probably never see him again. No matter what the truth may be, the answers she finds may change things forever. Yuna begins another journey.
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Final Fanatsy X-2 Characters
 Yuna
That's right, Yuna's back. This time with more attitude and less clothing. She's currently the only person to have achieved the status of High Summoner without dieing, and she's also a member of the Gullwings. After finding a sphere of ?????, she joined the Gullwings in hopes of finding Tidus. Throughout the game, various people make references to "him" or "you know who" which gets annoying after a while. |
 Rikku
Rikku comprises the second part of this Charlie's Angels-like trio. She is Yuna's cousin and is also a member of the Gullwings, but, unlike Yuna, she hasn't changed much. Well, except for the clothes that is. Rikku is always up for a good adventure, except if it involves saving the world. She's all for having fun, but somebody else can save the world this time. |
 Paine
Once a recorder for the Crimson Squad, and also an old friend of Nooj, Baralai, and Gippal. She joined the Gullwings hoping to find answers to why the squad collapsed. As you will soon discover, Paine is the powerful, silent type. Her skill as a warrior will be a valuable asset throughout the game. Kind of reminds me of another silent, samurai from a previous Final Fantasy..... |
 Nooj
Mevyn of the Youth League and once a candidate for the Crimson Squad. His pursuit of Vegnagun has taken him far from the adoring Leblanc. He was once a Death-Seeker, and was hailed as a fearless warrior because of it. Has meeting Leblanc really steered him from his death-seeking path..... |
 Baralai
Praetor of New Yevon and once a candidate for the Crimson Squad. Baralai is soft-spoken, and.....Well, there are too many spoilers surrounding these last four characters, so I'll try not to go into this any further. Just one tip though, collect all of the Crimson Records. |
 Gippal
Leader of the Machine Faction and once a candidate for the Crimson Squad. That's right, another former candidate for the Crimson Squad. Out of all three leaders, this guy has to be the coolest. Unlike Nooj or Baralai, this guy actually has a sense of humor. Once again, I can't go into his past any further without going into the Crimson Records. Sorry. |
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